WT: 0.1 Size: TINY Effect: Flowing Thought I (Worn) Class: WAR CLR PAL RNG SHD DRU BRD ROG SHM Slot: CHEST Race: ALL, MAGIC ITEM HP: +55 MANA: +15 Slot: HEAD Class: WAR CLR PAL SHD BRD Slot: EAR STR: +5 STA: +5 MANA: +30 SV FIRE: +9 SV DISEASE: +9 SV COLD: +9 SV MAGIC: +9 SV POISON: +9 63: Mortal Embrace IV Slot: BACK Skill: 1H Blunt Atk Delay: 20 Effect: See Invisible (Worn) Pages in category "Shadow Knight Equipment" The following 200 pages are in this category, out of 3,994 total. STR: +7 STA: +7 HP: +75 SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 WT: 4.5 Size: MEDIUM Class: ALL No account? Class: WAR CLR PAL RNG SHD BRD ROG SHM STR: +8 DEX: +8 STA: +8 HP: +25 MANA: +25 Slot: SHOULDERS ARMS WRIST SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 82: Mana Sieve III Slot: ARMS Slot: WRIST Skill: 1H Slashing Atk Delay: 24 AC: 30 Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 0.0 Size: TINY Slot: HEAD If this is important to you consider Dark Elves, Humans, and Erudites, which have no penalty. Slot: PRIMARY AC: 16 WT: 0.0 Size: TINY 94: Harm Touch VII ¥ Slot: FACE AC: 26 Class: ALL Slot: WAIST WT: 0.0 Size: TINY SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6 SV FIRE: +10 SV DISEASE: +5 SV COLD: +10 SV MAGIC: +15 SV POISON: +5 DMG: 33 AC: 10 WT: 1.5 Size: MEDIUM WT: 0.0 Size: TINY WT: 3.0 Size: SMALL Effect: Velium Shards (Must Equip, Casting Time: 3.0) at Level 35 AC: 55 Slot: FINGER WT: 4.5 Size: SMALL WT: 2.0 Size: TINY 99: Malice IX Slot: PRIMARY WT: 0.0 Size: TINY WT: 0.0 Size: TINY RoK - Rise of Kunark featured spell. WT: 4.0 Size: TINY STR: +8 STA: +5 INT: +5 HP: +60 There are a number of differences between Shadow Knight races which can influence your decision. WIS: +10 INT: +10 HP: +75 MANA: +25 27: Hateful Slam II Slot: WAIST Effect: Vampiric Embrace (Must Equip, Casting Time: 6.0) at Level 45 68: Unholy Blessing V STR: +7 DEX: +7 HP: +40 Effect: Fungal Regrowth (Worn) Race: ALL, MAGIC ITEM LORE ITEM Race: ALL, MAGIC ITEM LORE ITEM NO DROP Class: SHD Slot: ARMS Slot: PRIMARY Slot: FINGER AC: 2 AC: 4 Effect: Invigorate (Any Slot/Can Equip, Casting Time: 14.5) Class: SHD Class: WAR SHD ROG WT: 9.0 Size: LARGE WT: 0.1 Size: TINY AC: 16 Class: ALL Slot: RANGE Race: ALL, MAGIC ITEM NO DROP DMG: 30 Slot: FEET Race: HUM ERU DEF TRL OGR IKS, MAGIC ITEM LORE ITEM EverQuest 2 Wiki. Race: ALL, MAGIC ITEM Race: HUM ERU DEF TRL OGR GNM, MAGIC ITEM LORE ITEM Effect: Boiling Blood (Combat, Casting Time: Instant) This combination of offensive and defensive capabilities makes the Shadowknight a very effective front-line combatant. 35: Death Cloud III Which race you pick will determine the foundation of your character for the rest of your life on Norrath so it is rather important that you pick one you like. DEX: +5 INT: +3 Slot: PRIMARY Effect: Captain Nalots Quickening (Must Equip, Casting Time: 3.5) Slot: WRIST As was seen in the relatively low nu… Class: ALL Race: ALL, MAGIC ITEM LORE ITEM NO DROP WT: 10.0 Size: LARGE Slot: FEET AC: 9 Race: ALL, MAGIC ITEM LORE ITEM NO DROP DMG: 24 You are a tool in the hands of a dark god. WT: 20.0 Size: MEDIUM STR: +15 DEX: +15 STA: +15 AGI: +15 HP: +100 Slot: BACK Race: ALL except BAR TRL OGR, MAGIC ITEM LORE ITEM Slot: CHEST Slot: PRIMARY STR: +10 STA: +10 HP: +10 STR: +12 WIS: +12 INT: +12 Race: ALL, MAGIC ITEM Race: ALL, MAGIC ITEM LORE ITEM Class: WAR CLR PAL SHD SHM AC: 38 Race: ALL, MAGIC ITEM NO DROP Buffs which you can use on your own summoned or charmed pet. Effect: Siphon (Combat, Casting Time: Instant) at Level 50 STR: +5 HP: +50 AC: 35 AC: 10 Race: ALL, MAGIC ITEM LORE ITEM Slot: LEGS Some people give them away. AC: 10 20: Intercept II Place the rest of the points into the stat of your preference. AC: 25 Skill: Piercing Atk Delay: 24 Race: ALL, MAGIC ITEM AC: 3 WT: 1.0 Size: TINY AC: 5 Class: SHD Race: ALL, MAGIC ITEM LORE ITEM ; Get close to them, right click and select "Inspect the body". These are the Kunark weapons you should look out for: Mace of the Shadowed Soul, is usually the #1 go-to weapon for a new Shadowknight simply because they are easily found selling around 200 plat. 82: Insidious Whisper VIII Class: ALL AC: 5 Effect: Soul Bond (Combat, Casting Time: Instant) at Level 46 Class: WAR PAL RNG SHD WT: 10.0 Size: MEDIUM AC: 23 Effect: Shieldskin (Any Slot, Casting Time: Instant) AC: 11 47: Soulrend IV WT: 4.5 Size: SMALL 15: Cleave Flesh STR: +5 INT: +5 Class: WAR CLR PAL RNG SHD MNK BRD ROG Go to bazaar, look up 2hs in the bazaar menu, and look at the damage bonus on a low delay weapon (say tae ew 2h, or a weighty polearm). Class: WAR PAL RNG SHD MNK BRD ROG DMG: 9 WT: 5.0 Size: SMALL SV FIRE: +4 SV DISEASE: +4 SV COLD: +4 SV MAGIC: +4 SV POISON: +4 despair. WT: 19.4 Size: LARGE SV MAGIC: +15 Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 39 KoS - Kingdom of Sky featured spell DMG: 21 32: Devious Evasion II ¥ Effect: Avatar (Combat, Casting Time: Instant) STR: +7 DEX: +5 WIS: +5 INT: +5 HP: +50 MANA: +75 SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3 Slot: SECONDARY Class: WAR CLR PAL SHD BRD This isn't to say Shadow Knights avoid direct combat as they are powerful duelists, often using weapons imbued with cruelty. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Choosing Rallos Zek, if that option is available, will give you some mobility in neutral races' cities as well as most of Kael Drakkel. Race: ALL, MAGIC ITEM LORE ITEM NO DROP Race: ALL except DWF HFL GNM, MAGIC ITEM HP: +100 MANA: +100 AC: 40 AC: 11 06-08-2016 07:27 AM. Slot: WAIST Class: ALL AC: 10 Your life is lived to see others die. 23: Unholy Hunger II WT: 0.9 Size: SMALL Slot: HEAD Skill: 1H Blunt Atk Delay: 24 STR: +12 DEX: +8 STA: +8 AGI: +8 47: Unholy Strength III SV DISEASE: +7 SV POISON: +7 CHA: +15 Class: SHD Race: ALL, MAGIC ITEM NO DROP Race: ALL, MAGIC ITEM NO DROP SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 Slot: SECONDARY 77: Grim Harbinger VI Slot: WAIST 74: Harm Touch V STA: +6 HP: +25 MANA: +25 Class: WAR RNG SHD BRD ROG Race: ALL, MAGIC ITEM LORE ITEM NO DROP Effect: Essence Drain (Combat, Casting Time: Instant) Race: ALL, MAGIC ITEM NO DROP AC: 18 WT: 0.5 Size: SMALL Class: WAR PAL SHD DMG: 19 AC: 11 WIS: +7 INT: +7 The weak, the foolish, and any who oppose the will of your god will be struck down by the force of your dark powers, and the bite of your steel. STR: +5 INT: +5 MANA: +35 Class: ALL except DRU NEC WIZ MAG ENC Slot: PRIMARY 76: Blasphemy VI Slot: WAIST STR: +3 DEX: +5 Slot: FACE Class: WAR CLR PAL RNG SHD BRD ROG SHM INT: +10 STR: +6 STA: +6 HP: +20 87: Innoruuk's Caress VIII DMG: 19 AC: 10 Slot: BACK SECONDARY WT: 1.5 Size: SMALL AC: 10 HP: +85 MANA: +50 STR: +10 STA: +10 WIS: +10 INT: +10 HP: +100 DMG: 21 100: Devouring Mist V WT: 0.5 Size: SMALL INT: +9 HP: +35 The races that are capable of producing Shadow Knights are not all innately evil, even Humans are known to become them. 102: Mana Sieve V, DoF - Desert of Flames featured spell Race: ALL, MAGIC ITEM LORE ITEM WT: 0.1 Size: TINY Slot: SECONDARY Slot: ARMS Race: ALL, MAGIC ITEM LORE ITEM NO DROP AC: 17 Shadow Knights are a durable tank class. SV FIRE: +10 74: Tap Veins II ¥ STA: +5 HP: +50 Class: ALL They are never going to get anywhere close to the DPS of, say, a Monk or a Ranger. Race: ALL, MAGIC ITEM LORE ITEM 53: Siphon Strike IV AC: 16 AC: 25 AC: 35 Class: WAR CLR PAL SHD SHM SV FIRE: +10 SV COLD: +10 SV MAGIC: +10 SV DISEASE: +10 Race: ALL, MAGIC ITEM LORE ITEM Effect: Rain of Fire (Combat, Casting Time: Instant) at Level 45 Class: WAR CLR PAL SHD BRD Shadow Knights are unholy warriors that use fear, pain and disease to attack all that is good in the world. WT: 0.1 Size: TINY 79: Hateful Slam VI First and foremost let's cover shadowknight pets. AC: 11 Race: ALL, MAGIC ITEM LORE ITEM Erudites also have a naturally high magical resistance. The Shadowknight is trained in martial skills and has the ability to conjure dark magic to enhance his abilities in combat. Race: HUM ERU DEF TRL OGR GNM IKS, MAGIC ITEM LORE ITEM NO DROP Race: ALL, MAGIC ITEM NO DROP Race: ALL, MAGIC ITEM LORE ITEM Class: SHD Class: ALL Slot: ARMS Effect: Frostreaver's Blessing (Any Slot/Can Equip, Casting Time: Instant) STR: +9 DEX: +9 STA: +8 INT: +9 AGI: +9 HP: +70 MANA: +70 STR: +5 STA: +5 There are 2-hander specific AAs that further increase your damage, let you bash with your sword, etc. See the detailed description for the full upgrade line. Class: ALL 39: Siphon Strike III, 40: Dreadful Wrath Race: ALL, MAGIC ITEM LORE ITEM NO DROP Slot: FEET AC: 12 Skill: 2H Slashing Atk Delay: 49 Slot: HANDS 94: Tap Veins IV ¥ AC: 5 This page has been accessed 882,131 times. Class: WAR PAL RNG SHD MNK BRD ROG Race: ALL, MAGIC ITEM LORE ITEM NO DROP You bash with your sword, etc point of melee damage dealt while is... Half a krono stats from their enemies to benefit the Shadowknight Character in. 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